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4 Great Changes in the Gaming Industry

Ever since gaming became mainstream, it has been steadily evolving and capturing the imaginations of many people worldwide. Gaming has become one of the most enjoyable forms of entertainment and this is due to the constant evolution of technology and their ability to cater to a wide variety of people. In terms of audience, the gaming industry has surpassed that of cinema and music alike.

This article will be focusing on a few innovations in gaming that has propelled them to become enjoyable experiences in our everyday lives.

The Rise of Independent Developers
The game that has popularized the indie space is none other than Minecraft. Created by the Swedish developer Markus Persson, the game which was released in 2011 has been installed on over one million different devices just 2 years after its original release.

When creating the game, the idea ad message behind it was that people should only develop games that they care about. Indie development has allowed people to take more risks in the type of games they wanted to create which in turn led to many innovations in the gaming industry. Indie development has led to the creation of some unique 2D platformers such as Super Meat Boy, Braid, Limbo, as well as other experimental games.

Indie development is hard work. Jonathan Blow, the creator of Braid spent 3 years working on the game, experimenting with gameplay designs and made a prototype before he actually started developing the game itself. Everything was developed by him from scratch with the exception of the game’s art, which was made by David Hellman. Because of free powerful technologies being available such as the Unreal Engine 4 and Unity, developing games independently has become way more easier than it ever was. The technology is there, one just needs to learn these tools to make an original idea possible.

Colossal Open World Environments
Among mainstream gaming, online casino games have also been adopted by many people, especially since they started to become available on mobile. Past games such as Morrowind and Grand Theft Auto 3 were some iconic games that sparked people’s interest in detailed open-world gaming environments. But it was Skyrim that managed to top them all when it was released back in 2011. Since then, there have been other games that have improved the open-world trend. Games such as The Witcher 3 offered an open world larger than Skyrim with more complex and story-driven side quests and activities.

Online Casino Games Adopting the Mobile Platform
Among mainstream gaming, online casino games have also been adopted by many people, especially since they started to become available on mobile. Many innovations and top-notch software in online gaming are being presented annually at ICE London Exhibitions. The event grows larger each year, as more people become interested in the knowledge shared at this exhibition.

Since casino games first made their way online back in the 90s they have steadily improved over time in terms of graphics and gameplay features. Online casino games are similar to those found in land-based casinos, games such as slots, poker, blackjack, and roulette.

The use of mobile phones has surpassed that of desktop computers which have pushed casino games to be better adapted to mobile devices, resulting in a seamless gaming experience on these smaller platforms. They are the preferred method of playing because of their convenience and the ability to play on the go from anywhere.

Cloud-Based Streaming Technology
Streaming technology is only a few years old, and yet, almost any form of entertainment can be enjoyed through streaming with the only limiting factor being one’s internet connection speed. Cloud gaming, also known as ”gaming on-demand” brings a new wave of possibilities to players.

The recently announced Google Stadia has demonstrated how any PC or console games can be played on any device, from smartphones to tablets, to laptops. The beauty of cloud gaming is that all of the necessary processes to render the game is done by the company providing the service, and not locally. This allows any device to run any games regardless of its hardware demands.

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