Electronic Arts (EA) recently unveiled Sony’s PlayStation 4 at E3.The PS4 will go on sale the U.S. and Europe in time for the year-end holiday season and cost US$399. Gamers all around the world are exited about which games are going to make their expeerience worthwhile on the new console. We have compiled a list of PS4 we think are a must play.
Killzone: Shadow Fall
Killzone: Shadow Fall is a first-person shooter from Guerilla Games set thirty years after the events of Killzone 3. You take on the role of a Shadow Marshal, a special force tasked with maintaining the delicate balance between the two rival factions known as the Helghast and the Vektans who live side by side in a futuristic city, divided by a vast wall. Killzone: Shadow Fall will be released as a launch title for the PlayStation 4.
Knack is that rarest of items at the launch of a new console – an all-new series that promises originality. It’s a quirky third-person action-adventure game, clearly designed to appeal more to the young than to hardcore gamers. You play Knack, an odd-looking, vaguely robotic glass character with the ability to surround himself (using a force-field) with a cloud of detritus picked up from his surroundings, and thereby to grow in size and change shape.
InFamous: Second Son
inFamous: Second Son is a PlayStation 4 exclusive and the third entry in the inFamous franchise by Sucker Punch. The game is set seven years after the events of inFamous 2 and follows the story of Deslin Rowe, a 24 year-old who gains the ability to direct, manipulate, and even transform into smoke after he rescues occupants from a fiery bus wreck.
Drive Club is a racing sim for the PlayStation 4 focused on highly detailed cars and social racing teams.It consisted of one track – a custom-designed effort in countryside surroundings – and four cars, including the Audi R8 V10, Pagani Huayra and McLaren MP4-12C. There was a glimpse of its social networking-style attributes on show, in the form of mini-challenges that you encountered at various parts of the track (average speed, cornering tidiness and drifting), in which you faced off against another car – the PS4 pods at the show were networked up to each other. You would either win or lose points for your Drive Club, and everything was totted up at the end of the race. The game also used the PS4 camera to take a snapshot of its participants before the race, and you could see thumbnails of your competitors’ photos on the backs of their ghost-cars.
While Driveclub was tidy enough – handling seemed fairly realistic, although skewed more towards arcade-style than simulation – the E3 demo didn’t inspire. Visually, it wasn’t that impressive, and what was on offer didn’t seem vastly different than anything we’d seen before. Evolution Studios has a lot of work to do between now and Christmas if Driveclub is to achieve must-have status.